Digital Production에 실린 흔하지 않는 Larry Gritz에 대한 인터뷰 기사입니다. 소니에서 OSL(오픈소스세이딩렝기지)를 개발하고 있는데요. 최근에
BlenderDiplom interviews Larry Gritz, lead developer of the Open Shading Language (OSL) at Sony Pictures Imageworks. OSL has been sticking around in Cycles for a while and is supported by the latest version of V-Ray which is currently in Beta. This interview was conducted in May 2013 and was first released in German language in the magazine Digital Production.